/* 
 *  md5.jvs 1.0b 27/06/96 
 * 
 * Javascript implementation of the RSA Data Security, Inc. MD5 
 * Message-Digest Algorithm. 
 * 
 * Copyright (c) 1996 Henri Torgemane. All Rights Reserved. 
 * 
 * Permission to use, copy, modify, and distribute this software 
 * and its documentation for any purposes and without 
 * fee is hereby granted provided that this copyright notice 
 * appears in all copies. 
 * 
 * Of course, this soft is provided "as is" without express or implied 
 * warranty of any kind. 
 * 
 * $Id: md5.js,v 1.1.1.1 2000/04/17 16:40:07 kk Exp $ 
 * 
 */ 


function array(n) { 
  for(i=0;i<n;i++) this[i]=0; 
  this.length=n; 



} 


/* Some basic logical functions had to be rewritten because of a bug 
in 
 * Javascript.. Just try to compute 0xffffffff >> 4 with it.. 
 * Of course, these functions are slower than the original would be, 
but 
 * at least, they work! 
 */ 

function integer(n) { return n%(0xffffffff+1); } 


function shr(a,b) { 
  a=integer(a); 
  b=integer(b); 
  if (a-0x80000000>=0) { 
    a=a%0x80000000; 
    a>>=b; 
    a+=0x40000000>>(b-1); 
  } else 
    a>>=b; 
  return a; 



} 


function shl1(a) { 
  a=a%0x80000000; 
  if (a&0x40000000==0x40000000) 
  { 
    a-=0x40000000;   
    a*=2; 
    a+=0x80000000; 
  } else 
    a*=2; 
  return a; 


} 


function shl(a,b) { 
  a=integer(a); 
  b=integer(b); 
  for (var i=0;i<b;i++) a=shl1(a); 
  return a; 


} 


function and(a,b) { 
  a=integer(a); 
  b=integer(b); 
  var t1=(a-0x80000000); 
  var t2=(b-0x80000000); 
  if (t1>=0) 
    if (t2>=0) 
      return ((t1&t2)+0x80000000); 
    else 
      return (t1&b); 
  else 
    if (t2>=0) 
      return (a&t2); 
    else 
      return (a&b);   


} 


function or(a,b) { 
  a=integer(a); 
  b=integer(b); 
  var t1=(a-0x80000000); 
  var t2=(b-0x80000000); 
  if (t1>=0) 
    if (t2>=0) 
      return ((t1|t2)+0x80000000); 
    else 
      return ((t1|b)+0x80000000); 
  else 
    if (t2>=0) 
      return ((a|t2)+0x80000000); 
    else 
      return (a|b);   


} 


function xor(a,b) { 
  a=integer(a); 
  b=integer(b); 
  var t1=(a-0x80000000); 
  var t2=(b-0x80000000); 
  if (t1>=0) 
    if (t2>=0) 
      return (t1^t2); 
    else 
      return ((t1^b)+0x80000000); 
  else 
    if (t2>=0) 
      return ((a^t2)+0x80000000); 
    else 
      return (a^b);   


} 


function not(a) { 
  a=integer(a); 
  return (0xffffffff-a); 


} 


/* Here begin the real algorithm */ 

    var state = new array(4); 
    var count = new array(2); 
        count[0] = 0; 
        count[1] = 0;                     
    var buffer = new array(64); 
    var transformBuffer = new array(16); 
    var digestBits = new array(16); 


    var S11 = 7; 
    var S12 = 12; 
    var S13 = 17; 
    var S14 = 22; 
    var S21 = 5; 
    var S22 = 9; 
    var S23 = 14; 
    var S24 = 20; 
    var S31 = 4; 
    var S32 = 11; 
    var S33 = 16; 
    var S34 = 23; 
    var S41 = 6; 
    var S42 = 10; 
    var S43 = 15; 
    var S44 = 21; 


    function F(x,y,z) { 
        return or(and(x,y),and(not(x),z)); 
    } 


    function G(x,y,z) { 
        return or(and(x,z),and(y,not(z))); 
    } 


    function H(x,y,z) { 
        return xor(xor(x,y),z); 
    } 


    function I(x,y,z) { 
        return xor(y ,or(x , not(z))); 
    } 


    function rotateLeft(a,n) { 
        return or(shl(a, n),(shr(a,(32 - n)))); 
    } 


    function FF(a,b,c,d,x,s,ac) { 
        a = a+F(b, c, d) + x + ac; 
        a = rotateLeft(a, s); 
        a = a+b; 
        return a; 
    } 


    function GG(a,b,c,d,x,s,ac) { 
        a = a+G(b, c, d) +x + ac; 
        a = rotateLeft(a, s); 
        a = a+b; 
        return a; 
    } 


    function HH(a,b,c,d,x,s,ac) { 
        a = a+H(b, c, d) + x + ac; 
        a = rotateLeft(a, s); 
        a = a+b; 
        return a; 
    } 


    function II(a,b,c,d,x,s,ac) { 
        a = a+I(b, c, d) + x + ac; 
        a = rotateLeft(a, s); 
        a = a+b; 
        return a; 
    } 


    function transform(buf,offset) { 
        var a=0, b=0, c=0, d=0; 
        var x = transformBuffer; 


        a = state[0]; 
        b = state[1]; 
        c = state[2]; 
        d = state[3]; 


        for (i = 0; i < 16; i++) { 
            x[i] = and(buf[i*4+offset],0xff); 
            for (j = 1; j < 4; j++) { 
                x[i]+=shl(and(buf[i*4+j+offset] ,0xff), j * 8); 
            } 
        } 


        /* Round 1 */ 
        a = FF ( a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */ 
        d = FF ( d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */ 
        c = FF ( c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */ 
        b = FF ( b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */ 
        a = FF ( a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */ 
        d = FF ( d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */ 
        c = FF ( c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */ 
        b = FF ( b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */ 
        a = FF ( a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */ 
        d = FF ( d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */ 
        c = FF ( c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */ 
        b = FF ( b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */ 
        a = FF ( a, b, c, d, x[12], S11, 0x6b901122); /* 13 */ 
        d = FF ( d, a, b, c, x[13], S12, 0xfd987193); /* 14 */ 
        c = FF ( c, d, a, b, x[14], S13, 0xa679438e); /* 15 */ 
        b = FF ( b, c, d, a, x[15], S14, 0x49b40821); /* 16 */ 


        /* Round 2 */ 
        a = GG ( a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */ 
        d = GG ( d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */ 
        c = GG ( c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */ 
        b = GG ( b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */ 
        a = GG ( a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */ 
        d = GG ( d, a, b, c, x[10], S22,  0x2441453); /* 22 */ 
        c = GG ( c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */ 
        b = GG ( b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */ 
        a = GG ( a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */ 
        d = GG ( d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */ 
        c = GG ( c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */ 
        b = GG ( b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */ 
        a = GG ( a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */ 
        d = GG ( d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */ 
        c = GG ( c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */ 
        b = GG ( b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */ 


        /* Round 3 */ 
        a = HH ( a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */ 
        d = HH ( d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */ 
        c = HH ( c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */ 
        b = HH ( b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */ 
        a = HH ( a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */ 
        d = HH ( d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */ 
        c = HH ( c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */ 
        b = HH ( b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */ 
        a = HH ( a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */ 
        d = HH ( d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */ 
        c = HH ( c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */ 
        b = HH ( b, c, d, a, x[ 6], S34,  0x4881d05); /* 44 */ 
        a = HH ( a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */ 
        d = HH ( d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */ 
        c = HH ( c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */ 
        b = HH ( b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */ 


        /* Round 4 */ 
        a = II ( a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */ 
        d = II ( d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */ 
        c = II ( c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */ 
        b = II ( b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */ 
        a = II ( a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */ 
        d = II ( d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */ 
        c = II ( c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */ 
        b = II ( b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */ 
        a = II ( a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */ 
        d = II ( d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */ 
        c = II ( c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */ 
        b = II ( b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */ 
        a = II ( a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */ 
        d = II ( d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */ 
        c = II ( c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */ 
        b = II ( b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */ 


        state[0] +=a; 
        state[1] +=b; 
        state[2] +=c; 
        state[3] +=d; 


    } 


    function init() { 
        count[0]=count[1] = 0; 
        state[0] = 0x67452301; 
        state[1] = 0xefcdab89; 
        state[2] = 0x98badcfe; 
        state[3] = 0x10325476; 
        for (i = 0; i < digestBits.length; i++) 
            digestBits[i] = 0; 
    } 


    function update(b) { 
        var index,i; 


        index = and(shr(count[0],3) , 0x3f); 
        if (count[0]<0xffffffff-7) 
          count[0] += 8; 
        else { 
          count[1]++; 
          count[0]-=0xffffffff+1; 
          count[0]+=8; 
        } 
        buffer[index] = and(b,0xff); 
        if (index  >= 63) { 
            transform(buffer, 0); 
        } 
    } 


    function finish() { 
        var bits = new array(8); 
        var     padding; 
        var     i=0, index=0, padLen=0; 


        for (i = 0; i < 4; i++) { 
            bits[i] = and(shr(count[0],(i * 8)), 0xff); 
        } 
        for (i = 0; i < 4; i++) { 
            bits[i+4]=and(shr(count[1],(i * 8)), 0xff); 
        } 
        index = and(shr(count[0], 3) ,0x3f); 
        padLen = (index < 56) ? (56 - index) : (120 - index); 
        padding = new array(64); 
        padding[0] = 0x80; 
        for (i=0;i<padLen;i++) 
          update(padding[i]); 
        for (i=0;i<8;i++) 
          update(bits[i]); 


        for (i = 0; i < 4; i++) { 
            for (j = 0; j < 4; j++) { 
                digestBits[i*4+j] = and(shr(state[i], (j * 8)) , 0xff); 
            } 
        } 
    } 


/* End of the MD5 algorithm */ 


function hexa(n) { 
 var hexa_h = "0123456789abcdef"; 
 var hexa_c=""; 
 var hexa_m=n; 
 for (hexa_i=0;hexa_i<8;hexa_i++) { 
   hexa_c=hexa_h.charAt(Math.abs(hexa_m)%16)+hexa_c; 
   hexa_m=Math.floor(hexa_m/16); 
 } 
 return hexa_c; 



} 


var ascii="01234567890123456789012345678901" + 
          " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ"+ 
          "[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~"; 

function MD5(entree) 
{ 
 var l,s,k,ka,kb,kc,kd; 


 init(); 
 for (k=0;k<entree.length;k++) { 
   l=entree.charAt(k); 
   update(ascii.lastIndexOf(l)); 
 } 
 finish(); 
 ka=kb=kc=kd=0; 
 for (i=0;i<4;i++) ka+=shl(digestBits[15-i], (i*8)); 
 for (i=4;i<8;i++) kb+=shl(digestBits[15-i], ((i-4)*8)); 
 for (i=8;i<12;i++) kc+=shl(digestBits[15-i], ((i-8)*8)); 
 for (i=12;i<16;i++) kd+=shl(digestBits[15-i], ((i-12)*8)); 
 s=hexa(kd)+hexa(kc)+hexa(kb)+hexa(ka); 
 return s; 


} 
